Код: Избери всички
[rado@anarchy]: /media/1000GB/GAMES/S.T.A.L.K.E.R.CoP>$ ./start
! Couldn't create surface from image: Couldn't open logo.bmp
OpenXRay Rx64 build 7457, Jul 7 2019
Custom build from commit[de9362d115506ee79cd35c00cae4a6501fefe12f] branch[xd_dev]
command line -fsltx ./fsgame.ltx
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2
* CPU cores/threads: 4/4
* CPU current freq: 2529 MHz
Initializing File System...
using fs-ltx ./fsgame.ltx
FS: 39455 files cached 32 archives, 11Kb memory used.
Init FileSystem 0.261391 sec
-----loading \media\1000GB\GAMES\S.T.A.L.K.E.R.CoP\game\gamedata\configs\system.ltx
-----loading \media\1000GB\GAMES\S.T.A.L.K.E.R.CoP\game\gamedata\configs\system.ltx
Starting INPUT device...
No joysticks available
Loading module: xrRender_GL
! Failed to load module: xrRender_GL
! Failed loading xrRender_GL.so: libGLEW.so.1.13: cannot open shared object file: No such file or directory
Available render modes[1]:
Executing config-script "user.ltx"...
~ Invalid syntax in call to 'renderer'
~ Valid arguments:
[\media\1000GB\GAMES\S.T.A.L.K.E.R.CoP\game\_appdata_\user.ltx] successfully loaded.
FATAL ERROR
[error] Expression : setupSelectedRenderer
[error] Function : InitializeRenderers
[error] File : /opt/xray-16/src/xrEngine/EngineAPI.cpp
[error] Line : 118
[error] Description : Can't setup renderer
stack trace:
bin-linux/xrCore.so(_ZN7xrDebug10GatherInfoEPcmRK13ErrorLocationPKcS5_S5_S5_+0x1ca) [0x7f8173c193aa]
bin-linux/xrCore.so(_ZN7xrDebug4FailERbRK13ErrorLocationPKcS5_S5_S5_+0x8f) [0x7f8173c19575]
bin-linux/xrEngine.so(_ZN10CEngineAPI19InitializeRenderersEv+0xd0) [0x7f81741e0986]
bin-linux/xrEngine.so(_ZN10CEngineAPI10InitializeEv+0x22) [0x7f81741e0a0a]
bin-linux/xrEngine.so(_Z14RunApplicationv+0xcd) [0x7f81741ed229]
bin-linux/xr_3da() [0x4015e3]
bin-linux/xr_3da() [0x401384]
/usr/lib/libc.so.6(__libc_start_main+0xf3) [0x7f817349bee3]
bin-linux/xr_3da(_start+0x29) [0x401459]
./start: ред 17: 12253 Прихващане на трасиране/точка на прекъсване (паметта е разтоварена)bin-linux/xr_3da -fsltx ./fsgame.ltx